set_state_player() / get_state_player()
In misc/game.hh
, we would like:
void set_state_players(twa_graph_ptr, std::vector<bool>*);
void set_state_player(twa_graph_ptr, unsigned state, unsigned owner);
const std::vector<bool>& get_state_players(const_twa_graph_ptr);
unsigned get_state_player(const_twa_graph_ptr, unsigned state);
plus tests somewhere in tests/python/
.